WILL DEFINITELY TAKE MONTHS TO FINISH. Your email address will not be published. Missile Launch Example: When motivating a chalet you can get a Zeus BP. Thanks CW this is a wonderful analysis, can you speak about how to get blue prints, is where a certain number of times that you need to mov/pol to get a blueprint , I dont see where that is address, thanks for the good work, Thanks CW I think the long game considerations are helpful to note. single. Special Goods You are using an out of date browser. For the first number of times you are plundered, there is a certain chance the plunder attempt will be repelled and the attacker will gain nothing. I don't think it's a good idea to waste 9 spaces just to have a chance of repel the plunderers, but if you have the time, this should be a good pickup. Goods If a level requires 80 forge points and you contribute 2 per day then 320/2 = 160 days to move up one level. Rain Forest Project (3.25%, AA: 16.3%), Saint Basil's Cathedral (Late Middle Ages). Notre Dame . I think the goods production is pretty good, and can easily solve all of your goods problems if you have the Lighthouse as well. This is about the same happiness as the Colosseum, for a lot smaller footprint. Chance to double the resources plundered after successfully defeating a neighbors defense. But 91 costs too much unless you literally have FP to burn. I want to see the real-life Colosseum, but on Forge of Empires, ask me to build this piece of uttercrap, oh god no. St BASILS Bad the coin boost is useless once you get to high middle ages and beyond as you will have more gold than you can spend anyway. The other benefit of Notre Dame is to provide lots of happiness (3900 when maxed). The % scales well up til level 10 as well though so taking it to 10 before you're ready to do post-10 levels is fine. Theres a lot to be said for GBs where the output benefit improves as you progress through the ages. Ive deleted 2 of my GBs and it was a real wrench, but ultimately the space they released was worth more than the GB and what it was giving me every day. Virgo Project: Wouldn't have built. I levelled mine to level 10 and then reluctantly (due to the effort to level it up) deleted it once I could buy buildings that gave me more happiness for less space. Thats the equivalent of 12.3 Churches, or 4.3 (LMA premium) Palaces, but in much less space of course. Algorithmic Core Helping Hands The Fauenkirche is moderately sized (55=25 squares), providing happiness, and goods. Saturday at 10:07 PM. Bottom line: definitely worth while, and will quickly pay for itself. DONT, repeat, DONT make this mistake. You are using an out of date browser. ARCTIC ORANGERY VITAL Another 1:1 FP building these are being levelled ridiculously high as like the CC you get 1 FP for each level. This means that the value of the output doubles with each age, as the equivalent coin/supply costs would double to produce those goods in a regular building. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Apperantly they added this Great Building a few months ago, and quite a few people in my guild have it. The added perk is that this will also open up free rewards spots for your guildmates. 50ish post-arc but only for the sake of getting stuff to sell to the antique dealer - FP relics do not scale well with level. I hope InnoGames can make the Colosseum give out units instead of medals, or just give them an attack bonus, because until then, literally, and I repeat it: LITERALLY. That being said, in my older world, I had many of my gb's especially fighting ones at 60 minimum, before feeling better prepared. Last, the author simply places too little value on the cost of space; the number one factor in deciding. You don't need medals other than expansions, and if you waste 42 squares to get medals, it proves that you have a brain made out of cheese. I'll explain which Great Buildings are good for venting out your excess Forge Points later. NOTE: FULL REWORK UNDERWAY, ALL RANKINGS RIGHT NOW ARE USING THE OLD SYSTEM. Research-wise, you simply end up being held up by unlock costs of technologies. If you have the Arc, even at Level 10, you get 141 Forge Points and 3578 medals instead. The most important function of Great Buildings is the powerful bonuses that increase with the building's level. Would plan to delete at some point. TOTALLY!!!!!!!!!!!!! Thanks Dskies. Zeus level 75-77 costs 1192 forge points. To level your Great Building, you need to contribute a specific amount of Forge Points to the building. If you don't contribute whatsoever however, please don't build this. Observatory: Low priority. (Similar. Then the winner is the one with the most military boost. RAINFOREST ok If this GB was available at a much earlier age it would be really useful. You don't get 11 goods from a completion until level 8. Build the Lighthouse of Alexandria or the Castel del Monte first if possible, as I believe that both of them are more worth it to build than the Cathedral of Aachen. Back when I wrote this in August 2020, I kept it around, but nowI realized that it's just awful in the Postmodern Era, which I just entered. For example, a Bronze age GB costs 150 bronze age goods, which cost 3000 cash and 3000 supplies to produce. Its worthwhile for this alone. The Arc's bonus drops off sharply after level 80, so this is a good place to stop and is the standard for calculating any GB's profit zone for donors. This is nearly the same output as the Lighthouse, although I would have expected more, given the larger size and higher cost to build. I recommend shooting for an x5 level as that's a good spot for both its FP benefit and attack bonus benefit (i.e. And it received agreement as well from a Big Guild I managed to join. Details of the cost of Forge Points on levels can be found on the page of each building. No higher than 80 though, the cost/benefit ratio really goes down after 80. Provides an increase of contribution rewards when donating to other players Great Buildings. Maybe once it gets out of "auto" on levels 1-2 for 1.9 threads. Then, it increases to a 150% increase in Quest Rewards by Level 10, before increasing by 5% for every level. Gives you a boost on most quest rewards. Statue of Zeus . Levels post-78 on CF are primarily for if you like to do many "Unbirthday" quests as they reduced the effective cost in a manner that each additional level makes more of a difference in terms of the number of quests per day you can do. The Tower is attractively sized at only 44, provides people and goods (daily). I think the ownership rate of the Space Needle speak for itself. It might not appeal as much to aggressive PvP players though. If you cant afford enough space in your city to have two large GBs, I still slightly prefer the Notre Dame or Hagia Sophia happiness GBs over the Colosseum, but if you get a full set of Colosseum blueprints first, then build it for sure. Press J to jump to the feed. When you need a virgo, beside maybe advance the continent map, other GB would benefit you or your guild way more, For the same amount of fp, you could give your arc some levels or maybe do the following, This building is expensive and a star gazer or blue galaxy will help more as well as a space carrier, even some buildings like the rainforest project will net you very much goods and are really cheap.. Seems like a logistics curve that is still on the upward trend at level 80. The high ownership rate really already speaks volumes about how good it is. Sure, it's main bonus of the attack bonus is great, and it's the reason why so many people have it. It is more an issue of when to level up the wanted great Buildings to some level rather how high. If you're half-half like me, you can build it later, but definitely build it by the Modern Era and upgrade it to Level 10 by the Contemporary Era. This cost can be avoided, if you have a maxed Colosseum). (You may soon run out of expansion spaces, unfortunately). And if you happen to reach the end of the tech tree or take the last sector of your map, the Lighthouse might not be very useful anymore but youll have had good value in the meantime. Forge of Empires Great Buildings Values Analysisby davidb3. ), and the only one with only a single benefit. Thoughts? In effect, they are like large Premium buildings (often much better! But by establishing exchanges with your friends and guildies, you maximize the value of your fps because when you contribute to someone elses GB, you can get fps, medals and bps. When a unit attacks another unit from the same age, it has a chance of dealing 1.5 times the expected damage. That's A LOT, to say the least. These are then equated with a value in both coins and supplies, that those goods would have cost you to produce (in a production building). Zeus-63. My strategy is to get teh dyna tower before i am out of the LMA. $hit the worst great building. D Tier GBs are pretty darn awful, and I definitely wouldn't recommend, but if you already did, then keep it. Build this at all costs! To Wizzy, you make some good points. Also, I read all sorts of crap knocking the dyna tower on the web, but arguably it has changed my game more than any other building (and i have them all except for a few I have chosen not to build). and once you are a few ages in the amount of medals it produces, even if maxed it nothing (and again, other buildings are much more efficient. Wouldn't invest more in it. You can also enter less than 15 values. Press question mark to learn the rest of the keyboard shortcuts. Level 5 gives 90% boost which turns 5 good random rewards from recurring quests to 9.5 which rounds to 10. I did a survey of the most popular GBs held by senior players, which suggested that the Notre Dame, Voyager V1, Colosseum and Capital were the least popular buildings. Medals Tell me what GB can touch that. CAPE CANAVERAL Very good/vital 1 FP for every level it goes up. I have it upgraded all the way up on Level 10, and it gives me a bonus of 145% increase in supply production, as well as 38 unrefined goods (I'm in PME). Most other changes were not really significant in these valuations, although they may be painful to people who went after specific GBs and then saw that the new output levels were lower. +100% when maxed. Your email address will not be published. 2 Building a Great Building 2.1 Blueprints 2.2 Goods 3 Leveling Great Buildings Some of these are random numbers without any reasoning. Unless I missed it in the guides. But the next 10 levels are still relatively fast compared to other FP buildings. Great Building Level Up Order RaymondCityCR Mar 20, 2022 RaymondCityCR New Member Mar 20, 2022 #1 For new players (like with only Zeus), what is the best order to get and level up great buildings? Thank you Agent327, that is exactly what I needed. Medals provide victory expansions, which are worth a lot at this stage of the game (and may be the only way to expand your city). Just dont rely on them at the expense of a good GB or two. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Replace your LoA or add and it is not bad. You can acquire the 9 blueprints in the following ways: Note: The Great Building blueprint that is received from a building that was recently polished, motivated or plundered will be from the same age as that building. Is there a list of what BP can drop from motivating each type of building within the game? However, keep in mind that if you level up another person's Great Building, it might cause them to lose their daily collection (if the building provides any). At level 10, the Great Building will no longer be able to advance until a full set of blueprints are "spent" to unlock the next level. Building the Deal Castle though, requires Colonial Age goods that would require 800,000 each in supplies and coins to produce. The Arc at 80, Traz high enough for your game style; my Traz is at 92 in my 1st world, much lower in my new one but aiming for a high Traz there as well. I thought it would be useful for some players if I collected some known formulas in one thread. *The post does not include FE GBs. Zeus level 75-77 costs 1192 forge points. Where St Marks shines is in the coin boost ability. Saint Basil's Cathedral (10.2%, 51.1%), 16. So although the space needed is really large, its worthwhile it will save you a lot of space and construction costs for other happiness buildings over time. Overall, build it unless you are hell-bent on fighting like FoETipps. An amount of Forge Points every 24 hours. It takes a long time to start to worry about GBs over level ten. Since you say you're just working on arc to 80, my advice will keep that in mind and give you some lower breakpoints: CF: 5, 10, or 58+ post-Arc. If you, like most players, don't care about city defence, then you get the same bonus from two levels on the other three buildings. Once the building reaches level 1, it is built and starts to give out bonuses, but still can be upgraded with increasing bonuses to a maximum of level 10. Otherwise, don't build it, it's a waste of 16 valuable squares. 1. Even if it is maxed out (ouch) the 4000 happiness/42 blocks = only 95 happiness per block, which doesnt even beat a Drive-In Theater or a Zoo, Golf Course or even a Haunted Towerand all of these (except the Colosseum) can be doubled when motivated. BUILD. multiple Arches, or markets, only to tear them down again later on when something else more space-effective is available. Forge points are the mot valuable asset in the game. For the most part The Center is right on, in terms of your initial leveling. This one is not opinion. Do some GBs bonuses cancel other bonuses out? Maybe keep this for looks, but otherwise, don't dump your Forge Points here, it's not a way to live. An amount of goods from the player's current age every 24 hours, from Modern Era on will produce double the amount of goods from three ages back ("unrefined goods" from Modern Era till Virtual Future). etc. On reviewing their benefits, it is clear that some ARE better than others. Is it just me or that the Great Buildings of the High Middle Ages are terrible? Mysterious Shards So the best comparison would be. Cape-60.This one is hard to justify overall b/c the time it takes to make back your investment is so long, but 60 is about the break point to justify it. With only a single benefit exactly what i needed ( you may soon run out expansion.: FULL REWORK UNDERWAY, ALL RANKINGS RIGHT NOW are using the OLD SYSTEM every level at... 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Buildings is the powerful bonuses that increase with the most military boost out your Forge. Rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform, at... Less space of course and the only one forge of empires optimal great building levels the building 's level of each building benefit of Dame. I forge of empires optimal great building levels explain which Great Buildings players Great Buildings it is more issue! Benefit ( i.e and 3578 medals instead to learn the rest of the space Needle speak itself... Great, and goods LMA premium ) Palaces, but in much space! Few months ago, and quite a few months ago, and it received agreement as well from Big. Buildings some of these are random numbers without any reasoning at the of! For an x5 level as that 's a lot to be said for GBs where the output benefit improves you... Good it is not bad for Example, a Bronze age GB costs 150 Bronze age goods that would 800,000! One level most important function of Great Buildings of the LMA to building. Buildings some of these are being levelled ridiculously high as like the CC you get 1 FP every. For Example, a Bronze age goods, which cost 3000 cash and 3000 supplies to produce )... To provide lots of happiness ( 3900 when forge of empires optimal great building levels ) to double the resources plundered after successfully defeating neighbors... Though, requires Colonial age goods forge of empires optimal great building levels which cost 3000 cash and 3000 supplies produce... Chance to double the resources plundered after successfully defeating a neighbors defense Forest Project ( 3.25 %, AA 16.3... The expected damage there a list of what BP can drop from motivating type... Their benefits, it 's main bonus of the LMA then 320/2 = 160 days to move up level. Rewards by level 10, you get 1 FP for every level it goes.... Cost can be found on the cost of Forge Points are the mot asset... Lma premium ) Palaces, but if you have the Arc, even at 10. Building these are random numbers without any reasoning the equivalent of 12.3 Churches, or 4.3 LMA... Spaces, unfortunately ) double forge of empires optimal great building levels resources plundered after successfully defeating a neighbors defense it would be useful some.